Sep 9 2008 Don't Buy 'Guitar Hero', So That Brett Ratner Can Make a Movie About It
At the VMAs this weekend, Defamer spoke to an uncomfortably greasy Brett Ratner about his idea for a Guitar Hero movie. He had this to say about the likelihood of it getting made:
As long as it's really successful, they'll never let me do it. But I think if it starts going down and nobody starts buying Guitar Heroes, maybe, to revitalize it, they'll let me make the movie.
Good idea, Brett. Make a movie about a Guitar Hero tournament once the game is unpopular. And The Wizard really should have come out a few years after Super Mario Bros. 3, when it was no longer that big of a deal but still not old enough to be nostalgic. That would have been really good.
But really, if anyone could revitalize fading popularity with a movie, it probably would be Brett Ratner. Just look at Rush Hour. Five to six or seven o'clock is such a hot time now.
To Make the 'Guitar Hero' Movie, Brett Ratner Needs You To Stop Buying the Game [Defamer]
Aug 29 2008 Brett Ratner Wants to Make a 'Guitar Hero' Version of 'The Wizard'
Brett Ratner told an MTV reporter that he wants to make Guitar Hero more than a way to annoy your neighbors with constant screaming and pounding. Specifically, he'd like to make it a movie:
I love ‘Guitar Hero’ and I think it’s a part of pop culture. I would love to do a ‘Guitar Hero’ movie, if Activision would ever let me. I’m trying to convince them, but why would you have a movie screw up such a huge franchise? Not that I would make a bad movie. So that would be cool, to do a ‘Guitar Hero’ movie.
No, you would make a bad movie, and it wouldn't be cool. Ratner also has a plot in mind:
It could be about a kid from a small town who dreams of being a rock star and he wins the ‘Guitar Hero’ competition. One of these dreams-[come-true] kind of concepts.
Wow, that's a really good premise, Brett. So simple and elegant. Who wouldn't love to see a movie about a kid playing a video game? In fact, it's such a good idea, I couldn't help but ask the director if he had any other brilliant ways to convert other difficult-to-adapt video games into successful films. In an IWS exclusive, here's Ratner's response:
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